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Unbridled Magic: PAX East 2014 Floor Interview with Xaviant Games


Unbridled Magic: PAX East 2014 Floor Interview with Xaviant Games

Do you love mages, western style RPGs, and crushing your foes with fiery blazes, icy chills, and other mystical forces of destruction? Chances are you'll fall head over heels in love with Lichdom Battlemage. To say this game came out of nowhere wouldn't be completely accurate, but certainly nobody expected them to have the prominent presence they did on the PAX East show floor. We had the privilege of speaking with design director Tim Lindsey of Xaviant Games about their convention...

Hyper Light Drifter: A Pixel-Lover's Paradise


Hyper Light Drifter: A Pixel-Lover's Paradise

Last year, an independent developer known as Heart Machine launched a Kickstarter campaign for Hyper Light Drifter – a 2D action RPG which likened itself to The Legend of Zelda: A Link to the Past and Diablo. Asking for a modest $27,000, the project went on to amass an impressive $645,000 and has easily become one of the most anticipated games to grace the crowd-sourcing platform. Nostalgia being the powerful force that it is, it didn't take much for me to become one of the...

No Playable Watch Dogs at PAX East 2014 is Disconcerting


No Playable Watch Dogs at PAX East 2014 is Disconcerting

Maybe it’s nothing. Maybe Ubisoft has a method to their madness as it pertains to PAX East goers this year not having a chance to get a hands-on with the already controversial and delay-prone Watch Dogs. Perhaps they just figured that a “hack your Facebook” gimmick and a screen running a rehashed trailer was enough to tide us over until next month. Maybe all of that is true, but it doesn’t change the fact that a game that has been in development for as long as Watch Dogs with a release...

And We Will All Fight This War of Mine


And We Will All Fight This War of Mine

Have you ever stopped to wonder what’s going on inside those gray and worn looking buildings before you level their fragile and crumbling walls with a tank in Battlefield 4? It’s not likely, why would you when you’re constantly trying blast someone else full of holes and eliminate them with extreme prejudice? Have you ever thought maybe there is a different group of victims in the era of modern warfare aside from those lying bloodied on the ground with a military insignia attached to...

The Mind is a Terrifying Thing to Waste: An Interview with Erin Reynolds


The Mind is a Terrifying Thing to Waste: An Interview with Erin Reynolds

Greetings, fellow Games Abyss listeners, and welcome to yet another exciting developer Q&A! Joining us remotely from her Fortress of Solitude is the fabulous Erin Reynolds, developer of Nevermind. Proving that you just can't keep a good game down, Reynolds sheds some light on her dark and inspired independent horror adventure game. While the horror darling's Kickstarter campaign was only able to bring in just over half of its $250,000 goal, that isn't stopping Nevermind from...

Avant-Gaming: An Interview with Seagull Fish Entertainment


Avant-Gaming: An Interview with Seagull Fish Entertainment

Imagine embarking on the daunting, uncertain journey of funding your dreams. With an idea in your head and ambition in your heart, you realize the task before you is fraught with anxiety and emotional strain. You do not, however, let the circumstances deter you. Rather, you allow it to strengthen your resolve. As it turns out your dreams are more important – and even more significant – than you ever would have imagined. Last week, a developer by the name of Seagull Fish...

Come Crawl With Me…In Space!: An Interview with Juggernaut Games


Come Crawl With Me…In Space!: An Interview with Juggernaut Games

As huge supporters of Starcrawlers  (a science-fiction themed dungeon crawler we featured in our Kickstarter Podcast last week), we here at Games Abyss felt it necessary to reach out to the team for a quick Q&A session. Honoring us with their presence, George Cochrane (Programmer and Game Designer) and Asa Enochs (2D Artist and Game Designer) of Juggernaut Games recently joined us via Skype to discuss what it's been like working with Kickstarter, the possibility of a console...

Is Rocksteady Wasting "Arkham Knight" On A New Villain?


Is Rocksteady Wasting "Arkham Knight" On A New Villain?

Before the assumptions start flying like the winged pigs that they are based solely on the title, let me clarify that not only am I looking forward to Batman: Arkham Knight but I am beyond pleased that Rocksteady is once again in control of the IP. Arkham Asylum and particularly Arkham City are the source of some of my fondest memories of the previous generation of gaming. As a gamer and a Batman fan, the games satisfied on multiple fronts. In fact my favorite part of the experience has always...