
It's arguable that there's always some part of the press trying to vilify video games at some point, but last week's NPD study on gaming addiction and a UK therapist's comparison between video games and cocaine was an odd coincidence.
Brad Hilderbrand reported on the NPD study which suggested the most hardcore of video game players can put in up to 50 hours of gaming each week. 50 hours per week! That's quite the feat when you consider that there are only 168 hours in the week and on average 42 of them are spent sleeping. As Brad rightly pointed out, where do these people find the time? It's my job to play and talk about video games, and I doubt I've ever put 50 hours of gaming into a whole week. My fingers couldn't take it.
Meanwhile, here in the UK a therapist said that "spending two hours on a game station is equivalent to taking a line of cocaine in the high it produces. It is the fastest growing addiction in the country and this is affecting young people mentally, as well as leading to physical problems such as obesity. It gives parents peace and quiet, but it becomes a concern when it's all the child wants to do."
If you wanted to, you could add those two stories together and produce something very concerning. My problem with these reports, though, is that while there's some accuracy in both of them, they both highlight the press' tendency to sensationalize, a sensationalism that is quickly growing old.
First, let's consider the '50 hours per week' story. That figure denotes the highest limit of the those surveyed and apparently accounts for only 4% of the US population. So 4% of people put a lot of time into what is fast becoming the most popular entertainment industry in the world by far. Is that truly indicative of any problem? Besides, the average hours gaming per week was in fact found to be 13. That's roughly a healthy sounding 2 hours per day. And of course this is only one survey. Any survey deserves scrutiny in terms of its sample population, how it was conducted, and so on. But, rather than concentrate on any of that, it's far easier to focus on a figure that doesn't account for the vast majority of people.
As for the UK therapist, why is the comparison to cocaine necessary unless, ahem, you're making it simply to get noticed? Gaming is not the equivalent of cocaine. Really. It's so ridiculous a claim that it's barely worth going into detail about. I will, however, link to this article on cocaine abuse, and ask readers to consider whether or not its contents reminds them of gaming. Maybe I'm missing something here.
As always with this kind of story, there's a dire need for common sense. If you read further about the UK therapist's claims, the story talks about a mum who didn't realize buying a Call of Duty game for her underage son who would've been around 12 at the time if it was Modern Warfare (rated 15 in the UK) or 14 if it was Modern Warfare 2 (18), was a bad idea. If a parent's going to leave their kids to play video games for their entire childhood, or let them play games which they shouldn't play at their age, then guess what – there would be problems. Do we ever hear calls for parents to stop being rubbish and grow some common sense?
Well of course we don't. Where would the fun in that be?








