
I've said it before and I'll say it again: Gamers are the most creative people on the planet. And in order to prove my point, we needn't look any further than Theater of the Arcade.
Theater of the Arcade is an Off-Off Broadway play which was being shown at the Brick Theater in Williamsburg, Brooklyn (okay, way-off Broadway) between July 13-25 during their Gameplay Festival. The play is broken up into five segments, each one being a stand-alone adaptation of a classic videogame. As the show's run has since come to an end, I won't be skipping out any details just to avoid spoilers. So sit back, relax, and read on for all the theater/gaming goodness.
The show begins with a lone figure under the spotlight. His face overcome by sadness, he begins to discuss his limited movements of forward, backward, and sideways as he tries to make it to the green on the other side of the path before him. Complete with videogame sound effects and an inspiring performance by Robert Pinnock, this Frogger adaptation was a remarkable way to set the tone for the show as its serious and often silly portrayal of a tortured character desperately trying to make it from one side of the road to another reminds us all of the genius that is Frogger's simplicity.

The next segment of the show is set in a dingy, broken down apartment in an Italian neighborhood. A young woman dressed in ragged clothing hobbles across the stage and throws a quarter to an organ grinder and his monkey who is playing just outside of her window. It isn't long before her brutish husband comes home and reveals that he has been fired from his job at the barrel-making factory. It is at the exact moment when the couple is paid a visit by their superintendent, an Italian fellow a distinct accent who says he is there to fix a leaky pipe. The husband flies into a fit of rage and grabs a wooden barrel he had been using as a makeshift nightstand and flings it out the door directly at their superintendent. The woman then stares at her husband until the chaos subsides. She tells him that he is her one true vestige of happiness in this crummy world they inhabit but would surely leave him if he ever again behaves the way he did. The scene ends with the husband bringing his fists to his chest and falling, apologizing to his wife. This adaptation of the arcade classic Donkey Kong was a startling portrayal of a low-income family just barely being able to survive. The jabs and references of the arcade game were perfectly timed and never felt forced. Shelley Ray and Kent Meister gave emotional performances that almost brought tears to my eyes.

Pac-Man was next on the videogame adaptation list and it was perhaps the most entertaining of the bunch. Set in Germany, we open with a rotund business man feasting on a plate of giant sized fruits. As he continues to stuff his face, his assistant sees to his employees who have come to visit: a factory worker, a farmer, and even his sultry girlfriend. The German tyrant swiftly relieves them of their duties, citing budget cuts for his greedy reasoning and unsurprisingly dumps his girlfriend for he has found someone younger and more attractive to entertain him. After he has finished with them, he finally fires his assistant, blaming his interest in poetry as the reason. The four eventually meet up on the street and device a logical plan of revenge: to dress up as ghosts and scare the crap out their former boss. They lure him outside (wth a trail of fruit no less) and tell him how his actions has led to their inevitable demise. But just as the their employer begins to see the error of his ways, the sun rises and the gang's plot is exposed for the farce it is. The police shortly arrive to carry the four off to jail but not before they proclaim no matter how often they are locked up, they will always come back faster and stronger than before. Stephen Heskett, Josh Mertz, Robert Pinnock, Hope Cartelli and the exceptional Fred Baukus (loved the German accent), all gave wonderful performances for this piece.
The next scene opens on a space station on Mars. Two pilots have been called in by their superior and are being informed that one of them is losing their job. Given that the subject matter is the arcade title Asteroids, the story here relies a lot more on the pilots' personalities – how their 12 long years of employment have left them sexless and emotionally distraught. One the one hand you have Bill, a foul-mouthed straight shooter who isn't afraid to tell his superior off. And on the other hand you have Murphy, a timid yet devoted pilot who is beginning to break down due to his years of service. A one-on-one interview then takes place between the pilots and an evaluator (who happens to be a woman), where the two pilots describe their work and the hardships they face on a daily basis. The writing here is exceptionally done as the cast is able to drop enough hints at the pilots' line of work without openly stating they are blowing up asteroids for living. After a lot of profanity expertly delivered by the hilarious Fred Backus, the scene ends with Murphy losing his job and Bill insisting to his superior that he tell him that he is a champion. Of all the adapted games, this was the only one I had I trouble identifying. I had known by the actors' silver pilot wings pinned to their shirts that the game was either Space Invaders, Galaga or Asteroids. But when the evaluator, played by the beautiful and talented Hope Cartelli, jokes about their performance and asks if they 'do more than just spin around in circles' when they are out on a job, I knew exactly which arcade game was being portrayed. Well done!
The final segment of the performance opens in the great outdoors with a pair of brothers who need no introduction. Estranged for roughly six years, brothers Marv and Lou have reunited to discuss Lou's recent divorce with his wife. As their conversation becomes serious, Marv suggests that the two trip out on some mushrooms to lift their spirits. After sharing a silly tale of a giant tortoise Marv once saw while under the influence, it isn't long before the mushrooms' effects kick in and dark truths are brought to the surface. Lou sees a vision of his wife who says that she is in trouble. She also tells him that Marv and her were lovers before she was married but decided to keep it from Lou to spare his feelings. When the vision disappears, Lou confronts Marv who admits that Lou's wife is the only woman he ever loved. After trading punches, the two share a vision of their deceased father who tells them to settle their differences and work together. Marv and Lou make a promise to save the woman they love and to settle everything else once they know she is safe. They rush out into the darkness and the scene ends. Given the obvious adaptation, the writing was a lot more generous with the video game references (Marv's recount of chasing a shooting star in the distance which he says 'was unable to catch because it kept bouncing around' was a real treat). I especially adored Stephen Heskett's portrayal of Luigi as his speeches about spending his life in his brother's shadow were truly revealing. He also makes some pretty wicked fireball sound effects.
One would think that adapting five classic arcade games as a play would be a bit of a challenge, but playwright Jeff Lewonczyk and his talented ensemble have managed to prove otherwise. It was a delightful, entertaining, and thought provoking journey into the memories and themes of our most beloved and cherished arcade game characters.
For more information on the cast and crew be sure to check out the team's homepage.
Post contributed by Andreas Asimakis. Questions for the author? Send an email to andreas@gamesabyss.com. Follow him on Twitter: @pantsguy.






