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Prince of Persia Platforms: Xbox 360, PS3, PC Release Date: 12/2/2008 Genres: Action, Adventure Developer: Ubisoft |
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Damnation Platforms: PS3, PC, Xbox 360 Release Date: 12/16/2008 Genres: Action Developer: Blue Omega Entertainment |
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Bomberman Ultra Platforms: PS3 (PSN) Release Date: TBA Genres: Puzzle Developer: Hudson |
| Mushroom Men: The Spore Wars preview |
| Sean Tonks, Senior Editor | ||||||||
| Saturday, October 04 2008 | ||||||||
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Tribes, such as the poisonous Amanitas and Lepiota, sought to rule the micro-world and bend the more peaceful fungi to their evil will. It is here that we meet our hero of the story, Pax. Pax is a member of a peaceful tribe and one day while he was training with the Bolete Sage, he managed to accidentally absorb a meteorite. The sage took this as a prophecy and banished Pax until he could obtain another meteorite that the sage believes gave them their amazing abilities. Thus starts Pax's journey to save his new found world as he knows it. The environments in the game are very impressive. Because you play as such a small creature, the world looms over you in an expected fashion. Grass becomes a thick forest. Leaves become life rafts and that garden gnome your mom loves so much becomes a bizarre mountain. Because everything is so large, Pax has a special tool to help his get around. Those sticky hands that can be bought in the quarter machines at your local Wal-Mart serve as a very gooey grappling gun. Need to get to the top shelf of that shed? Simply fire off your stick arm and up you go. If you don't want to continually use the grappler, there is almost always an alternate route. Mouse holes, pipes, anything you can think of could be a new route to another area. Just beware what may await you on the other side. It is obvious with such ferocious beasties wandering around that Pax will need something to fend off attacks, but what could a mushroom possibly use as a weapon? What he finds around him of course. The weapon system in Spore Wars is a unique take on using your surroundings. You will actually build weapons by finding objects that fit into one of three categories: handle, head, and connector. Say you find a small, metal rod, a corn on the cob holder, and a rubber band. Put these seemingly useless items together and creat the "Malice on the Cob" weapon good for stabbing at potential danger. With this type of weapon system, you can imagine the amount of crazy weapons that could be possible.
On top of having his makeshift weapons, Pax has also acquired another helpful ability—telekinesis. A small brain icon will appear to show you what things may be interacted with in this way. For example, if you have a fallen branch in your way, using your mind power you can pick it up and toss it aside with ease. But this ability can come in handy for more than just making your route easier to deal with. Say you have an enemy that's giving you grief. Glancing around the room you may find an object you can either drop on its head or block the path to you, offering protection from having to fight the enemy at all. It's innovations like these that make us so excited for this new Wii release. With impressive graphics, unique gameplay and a sure to be hilarious story line, Mushroon Men: The Spore Wars is looking like it may be just what the Wii needs this holiday season. Share/Bookmark:
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3.23 Copyright (C) 2007 Alain Georgette / Copyright (C) 2006 Frantisek Hliva. All rights reserved."
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It all started one night when a giant meteor crashed through the Earth's atmosphere and spread a mysterious green dust across the land. As the dust spread and settled, it had a curious effect on everything it touched. Once cute bunnies and jack rabbits mutated into ferocious, snarling beasts. Turtles, possums, even plants mutated into very different life forms. However, not everything mutated for the worse. The fungi of the world was given consciousness and therefore made decisions of their own, much like humans. And much like humans, some became corrupt and power hungry.
The motion sensor of the game is used as you may expect such as swinging the Wii remote to swing Pax's weapon in the game. You also have your typical block and dodge buttons to help keep yourself alive. Keeping with the sheer creative nature of the game is the health bar. You don't actually have one on screen. Instead, as you take hits you will see damage done to the top of Pax's head. Each blow chips away at the top of his head until his tender brain is exposed. Once completely exposed, one more blow to the brain will kill Pax. On the fli side, collecting the energy from spores of fallen enemies will restore Pax's head to its mushroomy goodness.