God of War 4 this, The Last Guardian that.
Blah blah blah, Kill Strain, blah blah blah, WipeOut.
Every 'insider' has weighed on these rumors and honestly, it's a little bit exhausting. So to take a break from the 'will they or won't they' mentality that's been taking the gaming forums by storm, I decided to take a trip down 32-bit memory lane.
Many great videogame franchises debuted on Sony's PSone. While the Crash Bandicoots and Spyro the Dragons of the early Playstation era saw releases on subsequent generation consoles and handhelds, some game series did not move on from Sony's little grey box. So let’s take a look at some of these ill-fated games and why Sony should reintroduce them at E3 2014…but probably won't. (more…)
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Wildstar – This is easily Elder Scrolls Online’s greatest competition on the upcoming MMO clash for scene supremacy. Many hardcore enthusiasts may even say that it’s ESO that has to prove they will be able to hang with Wildstar and its team of experienced developers who are anything but new to successful online experiences. While there may not be a definite release date quite yet, the strength of earlier game builds leave no doubt that the finalized product will be ready anytime this year. With an art style which almost puts World of Warcraft to shame and a strong unique personality in all aspects, there is no doubt the gaming industry will take notice when Wildstar officially drops.
The Witcher 3: Wild Hunt – Giving a slightly edgier and more mature twist onto the tried and true action RPG formula is what CDprojekt’s flagship series is known for. It isn’t about gimmicks for Geralt and crew however, solid balancing between story and combat doesn’t get much better and it’s difficult to imagine the upcoming installment being any different. For those who are familiar with the previous two games, the idea of turning The Witcher loose onto the open-world scene could go either way. One thing is for sure though, just about every gamer will be willing to find out.
Final Fantasy X/X-2 HD – The popularity of the tenth installment of the famed Final Fantasy series can’t be done justice in words. It brought the franchise into a new generation for its time and brought many new fans to the dance whom have not played any past games because of its push into the mainstream. Most importantly of all, Rikku was introduced to the world! Ok…maybe not most importantly, but you better believe that many faithful fans will be more than willing to spend time with an HD remake over any new release game slated to come out this year. X-2 is a nice bonus as well, especially when you consider its inclusion into the price. Also, more Rikku.
Dark Souls II – Ready to die again? Of course you are. If Demon and Dark Souls faithful haven’t been chased away by now due to the series’ punishing difficulty, it’s unlikely to happen now. Sporting some of the most impressive visuals of any game on this list and carrying the hopes of more tried and true hack n’ slash action that speaks to the sadist in all of us, this game may be one of the most likely causes to put everything else down this year. Luckily it releases next month, so quarter 4 at least may be spared the brunt of the Dark Souls express; all aboard and praise the sun.
Tales of Symphonia Chronicles – You may not recognize this title unless you’re a die-hard JRPG fan, granted the “Tales Of” series is one of the better known ones still going strong today. Tales of Symphonia is widely considered the best in the series; the Resident Evil 4 or the Metal Gear Solid 3 of their kind if you will. It is even the only installment to receive a direct sequel, which might I add is also included in this nifty pairing. Much like the other HD remake of another wildly popular game on this list, fans will undoubtedly flock to the adventures of Lloyd Irving and forget for a few weeks that it actually isn’t 2004.
Do you often envision yourself breaking into people’s homes, rummaging through their belongings, and then having a nice civil chat with them afterwards? Is your wardrobe organized by amount of elemental protection it offers you? Do you level up instead of having birthdays? Well my friend if you answered yes to any of these then you may be an RPG lover…or a nutcase who should probably seek professional help. Either way, there are a boat load of reasons 2014 may go down as the year of the role-playing game. Whether you’re a traditionalist who appreciates the lost art of turn-based combat or a pioneer who has kept up with the domination of the western style open-world genre, there is something for everyone for just about every system you may own coming out this year.
Bravely Default – Maybe you’re not a fan of having far too much to do with too little time. Open world may give you more anxiety than satisfaction and you’d rather have a nice traditional style RPG to play? Well guess what, you’re covered. 3DS title Bravely Default is as old school as you can get without breaking out a pencil and paper. With a job system old school Final Fantasy addicts will appreciate and a simplistic yet strategic combat mode which makes choosing when to defend and attack absolutely pivotal to victory, Silicon Studio may just capture some hearts over here in the west with this localization.
Elder Scrolls Online – Now if you read the Bravely Default paragraph and thought to yourself “well that’s just the opposite of what I want!” – it doesn’t get more opposite than the most highly anticipated online RPG in recent memory. Little needs to be said at this point of the famed legacy that spearheads Elder Scrolls Online into our lives this year. With a welcoming aura to diehard fans and newcomers alike and a deep story with a massive map to explore, we could be seeing only the beginning of a new reign of MMORPG excellence. It doesn’t matter if you’re a PC gamer or a console gamer, this one is coming at ya like a battlemage’s fireball. Trust us, that means fast.
Diablo III: Reaper of Souls – The first major add-on content for D3 may not in and of itself be a full game, but don’t for a second believe that this won’t rejuvenate many Blizzard faithful’s Diablo beast mode. We’re talking about the type of game that people drop everything for when they have a new reason to play through. Aside from the new Crusader class (think Paladin on steroids), Reaper of Souls will also introduce a new gameplay mode, the new bounty system, additional paragon options, and the mystic artisan who can enchant your weapons and finally change the appearance of those awesome legendary boots that despite having kick-ass stats are really cramping your demon hunter’s style by being fluorescent green. In any case, sign me up because I can always use another reason to slay horde after horde after horde of demons. Also I’m sick of these damn green boots.
Conception II – Ever wonder how a game that promotes teenage sex and pregnancy would make it through the localization process? Well now that I’ve got your attention, here’s another interesting JRPG gem brought to our shores by the good people at Atlus. The concept? Procreate with your harem of female goddesses to create “Star Children” to help carry on the fight against the demons of the Pandora Labyrinth. In other words this is the title on this list that wins the “most likely to be lived vicariously through” award for most gamers. If you’re a fan of unique gameplay concepts and stories, or maybe just fan service (and who isn’t?) then don’t let that 3DS cool off too much after Bravely Default.
Dragon Age Inquisition – Bioware’s hit series that isn’t named Mass Effect (yes, it exists) has secured a tight niche following since it stormed onto the scene back in 2009. Say what you will about the differences separating Origins and Dragon Age II, you’ll be hard pressed to pinpoint a non-JRPG series in recent memory which tells a story as clearly. Inquisition has a lot of expectations, especially pertaining to all the questions that still need answering. I for one would love to find out what is going to happen with all this Morrigan business, and for the love of god can we see what Orlais and Tevinter look like? Like The Witcher 3, the third and presumably final main installment into the Dragon Age series will follow the open-world model for the first time in its history. Here’s to running across wild mabari and breeding an army of war hounds! Ok I don’t actually know if that will be possible, but it most definitely should be.
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Everyone loves new ideas and surprises when it comes to E3 announcements. It’s sad that all too often there aren’t many to speak of yet the quality has been somewhat agreeable in the past few years; after all games like Watch Dogs were announced last year and is still one of the most anticipated titles this year. E3 2013 arguably brought the best of both quantity and quality in a very long time; you can thank the fact that we are in the transition to the new generation proper.
While it’s great to see new ideas, some of them tend to fizzle out as time goes on or even upon their release (FUSE anyone?). So let’s take a look at 5 new IPs recently announced that have maintained the hype and potential to remain larger than blips on our radar now and well into the future.
Project Spark – I fail to see how a game which makes you a virtual world designer could ever falter in the area of interest and anticipation. I for one love games with deep customization and create-a-“insert something here” mechanics. Sure concepts like this have been done before, but the amount of detail and aesthetic wonder in just what we’ve seen during E3 alone makes it seem like an experience like Project Spark has never been done before. It’s difficult to say what will be truly possible in the finished product, in a good way however. Potential for imagination to manifest itself at your fingertips seems to come in many forms including terrain, character tweaks, time of day, housing, and endless opportunities to put your signature tastes into your creations for the world to see. Additionally you’ll be able to transition from world building simulator to third-person adventure game in an instant as you play through your own creations or those of others. It’s very likely that the Project Spark community will join those such as Minecraft in being a vast and extraordinary haven for sharing creativity.
The Division – Forget for a moment that Ubisoft’s big surprise isn’t exactly breaking new grounds as it pertains to genre. Also, forget all you’re hearing about how similar it looks to Watch Dogs because anyone who paid attention to the gameplay demo would have noticed drastic differences, particularly in the area of multiplayer. What should have been noticed first by anyone with eyes is that The Division is the next generation incarnate due to its visual beauty alone. I’ve always been an advocate for graphics not being the most important feature of a game, and believe me it isn’t, but it is impossible to put how amazingly realistic everything from the NYPD squad cars to the bridges and buildings looked out of mind. I honestly wouldn’t even be gushing over the aesthetics as much as I am if the gameplay didn’t look solid enough to back it up with substance though. All in all there’s a new Tom Clancy title coming to town, and for fans of shooters it’s looking like it has the full package already. “Brace for PVP!”
The Order 1886 – This Sony exclusive’s strongest point has quite possibly been the fact that not very much is known about it at all. The Order 1886 had a beautifully mysterious premiere trailer which gave us an idea on how the game will play, but is nowhere near giving us actual gameplay yet. The internet is still buzzing over what this game will bring to the next generation. What we know for sure is that the game will take place in a span of alternate history, humanity is battling some legendary inhuman foe, and there are big ass guns that go boom, zap, and probably a plethora of other awesome yet deadly sounds. A new third person action-adventure that mixes the familiar with the fantastical? Sign me up now. Even if for some reason Ready at Dawn’s big upcoming project doesn’t deliver on the grandiose setting it’s made for itself, I can’t imagine that the game won’t be worth playing.
Destiny – Bungie’s next big thing since leaving the Halo scene behind has the distinction of being interesting and hyped up before, during, and absolutely long after its big E3 debut. Arguably the game of show, Destiny showcased a very promising formula for shaking things up in the FPS world by throwing in some fascinating role-playing game elements; particularly the way character classes are shaping up. Drawing inspiration from many tried and true licenses in gaming and entertainment in general, whether gamers choose to play as a superhuman hunter or a dark exo warlock the hybrid abilities seems they will be super fun to play around with. Destiny is looking to be science fiction gaming at its finest. It may resemble Halo in many aspects of design, but this particular disenchanted anti-Haloist cannot wait to see just what makes it different from the repetitive misadventures of Master Chief.
The Evil Within – It’s no secret that we here at Games Abyss love survival horror, but we all also understand that the genre has certainly seen better days. Shinji Mikami must share this sentiment seeing as how The Evil Within appears to be doing exactly what we want from our horror games; bring it back to old school. The E3 gameplay was this tense sequence of playing a detective and deranged killer version of cat and mouse. Many other titles in the genre would have us believe that this is the main MO of their experience as well; only with Mikami-San’s newest project we really felt like we were playing the mouse. Not being a heavily armed nightmare killer goes a long long way in bringing the trepidation back into horror. Aside from that the sensation of fear can even be seen in Detective Sebastian’s actions which makes him much more relatable than your Chris Redfields or Issac Clarkes. A lot of games put you in the position of being the prey, but The Evil Within seems to really make you feel like you’re the prey. I for one can’t wait to stare down certain death at every corner and then run the hell away from it when this fright-fest drops.
It’s only been a month since E3, and with that being said there is plenty of time for other games to rise up and make us love them and even for the ones on this list to fall from grace. Right now though these titles have the momentum to drive our money straight out of our wallets. So tell us, what are some of the new IPs that are staying strong on your radars?
Whether you greet the imminent PS4 and Xbox One with a thunderous applause or a loud, gaping yawn, there is no doubting the fact that the next generation of gaming is almost upon us. At GamesAbyss we thought that there was no better time than now to look back at the passing era of console gaming and reflect on the memories it brought us over the better part of the last decade. The 360/PS3/Wii era was unprecedented. Never before had consoles demonstrated legs that could keep on running for 8 years. But even the greatest of athletes tire eventually and in recent years, many have argued that these consoles have grown long in the tooth. Even the greatest fidelity the 360 and PS3 could muster in the hottest new releases began to pale in comparison to those same titles released during the renaissance of PC gaming. Our beloved systems are not the champions they once were and it is time to give them one final stadium clearing hurrah as they head off the field and into the locker rooms where retirement awaits. And so, the writer’s at GamesAbyss got together to tackle the very difficult question of what singular game this past generation, was the most memorable, the most captivating, and the one that most embodied the best that this passing generation in console history had to offer:
Andreas Asimakis, Editor in Chief: Catherine
Catherine is an absurdly wonderful tale of one man's journey to figure out what he wants to be truly happy – well, as far as his love life is concerned anyway. Besides featuring compelling voice work, a hauntingly beautiful score, and irresistibly satisfying gameplay, Catherine stands out as one of the PS3/Xbox 360 generation's best titles for its off-the-wall yet well-written story and the forwardness with which it handles some very adult themes such as friendship, love, and fidelity. The game's protagonist, Vincent, is portrayed as something as an everyman; his moral dilemma – the burning question of should he or shouldn't he abandon his girlfriend of five years for the seductive new woman in his life – is one that many men in long term yet stagnant relationships often deal with. My nights at the Stray Sheep, a local bar where Vincent and his lovable cohorts congregate on most evenings to discuss life and the sort, was where I completely fell in love with Catherine. The exchanges between the very close-knit set of friends reminded me very much of my own life; conversations about dating, settling down and having a family hit entire too close to home. I see myself in Vincent; his struggles did not become my own – they were my own. For all of Catherine's comically unapologetic Japanese ways (anthropomorphic sheep men, overtly sexualized tongue monstrosities, and the occasional chainsaw-spewing infant) Atlus' puzzle-platformer is an experience worth playing over and over again.
Matt Randisi, Senior Editor: The Elder Scrolls IV: Oblivion
For me, Oblivion ushered in the current and soon to be past generation of gaming proper. Bethesda gave us a single-player new school RPG with an old school flavor the likes nobody has ever seen before, nor figured they ever would see. This predecessor to the more popular Elder Scrolls installment, Skyrim, offered seemingly unrestricted freedom of exploration in an enormous world with a full fledged society, passage of time, and endless nooks and crannies to find items and slay anyone you choose long before open world really took off into the commonplace. Oblivion was a massive vortex of ever changing content that remained a perennial resident of my Xbox 360 all the way up until the release of the fifth Elder Scrolls installment in 2011. Being responsible for over four hundred hours of my gaming time, I am hard pressed to consider another title in the past eight years which I could wholeheartedly recall as many fond memories and dedication to. Be assured folks, guards in cities like Cheydinhal and Bruma were taking arrows to the knee long before it was cool. While multiple titles in the same genre boasted a more polished look over the years, this was the game which inspired them all and arguably remains the most charming and true to the sandbox formula.
Justin Belin, Senior Staff Writer: Dark Souls
I know that I speak for several members of the GamesAbyss staff when I say that Dark Souls, like Demon’s Souls before it, enslaved my mind with it’s oppressive atmosphere, deliciously obtuse approach to story-telling and NPC interaction, and its unapologetic brutality that would be more at place among peers in the 8-bit generation than amidst the quick-time ridden, press X to win, “AAA” franchises it has been sharing shelf-space with since its release in late 2011. I have lost track of whether I am now on NG+++++ or NG++++++ but I know that my love for this game is not likely to tire any time soon. It speaks volumes when a game is so good that its ending leads directly into a new beginning and not once have I been able to put the controller down without investing several more hours in the next cycle. A simple yet incredibly technical battle system somehow still makes PvE feel like a completely different game than PvP. The game’s unrivaled creative approach to multiplayer, both in the cooperative and competitive arenas, keeps Dark Souls fresh long after you have seen every last decaying corner of its enormously interconnected world. It remains to be seen whether Dark Souls 2 will be able to capture the poisonous allure of this barbed rose, but without question in my mind, Dark Souls was the most brilliant game to come out of this generation, and for that, I praise the sun.
Bryan Le, Staff Writer: Yakuza 4
There are a lot of close seconds, but Yakuza 4 has got to be the best game this gen. Sure, the story may not be as emotional or driven as Yakuza 3's, but it improves on that nigh-perfect formula in virtually every other way. You as the player will take to the very alive streets of seedy Kamurocho trying to follow the money trail all the way to the traitorous top, but the game affords so many awesome and hilarious distractions along the way that you might just forget about finding out who betrayed you years ago. Learning secret moves by videoblogging a panty-stealing pervert Daredevil? Check. Store up energy by staring at your date's breasts during ping pong and releasing it into the perfect spike? Check. No other game has quite as many speeches about what being a man really means that devolve into shirtless rooftop fights. And definitely no other game will have you end it by slamming a giant fish head over your opponent's noggin and slapping his fish head-covered face like a hundred times. Can you level up these bad ass moves? Yes, and they only get more awesome—level up the “pick up and throw the guy at the wall” move and you'll be able to kick him SO HARD in the gut as he horizontally slides down the wall. And in Yakuza 4 there are four unique characters to play and build up! Can you say “replay value out the wazoo?” Never has over-the-top humor and crunchy, borderline horrific violence been blended into such a compelling and heartfelt package. You really haven't lived until you make Kazuma Kiryu whip a guy with nunchucks for 20 seconds straight for daring to hurt your orphan children.
Robert Gannon, Staff Writer: Outland
I like a lot of weird games. I tried out a lot of the smaller, download-only games on the PS3, Xbox 360, and Wii over the last console generation to really get my fill. Without a doubt in my mind, the best of these is Outland for Xbox Live Arcade and the PlayStation Network. Outland is an action/platformer with a gorgeous color blocked style and the frenetic energy of a top down side-scrolling shooter. You play as the reincarnation of an ancient hero who is the only person capable of stopping the Sisters of Chaos from destroying the universe. Outland hinges on a polarity system–controlling light and dark–and refuses to let you take your time to get through any stage unscathed. The game is as challenging as the hardest games on the NES with the puzzle-solving flexibility of a modern indie title. Outland is a cross-genre representation of the greatest strengths of this console generation: beauty, ease of access for any gamer, controls as a mechanic for storytelling, and open world elements folded into rich, linear storytelling.
By now we all know that Lobo and Batgirl will be joining the cast of Injustice: Gods Among Us as two of the four characters planned for the next DLC. Speculation about the other two has had the internet buzzing since being announced and rumors of who they may be based on disc-based coding have even been revealed. Whether there is any merit to these claims will be brought to light soon enough, but a sentiment shared by most gamers is that the chances are pretty good the ball will be dropped as far as who should have actually been included. Lobo is a solid choice for sure due to his wide association within the DC universe without being primarily of any particular canon already featured on the roster. As far as all the others who were left out of the parallel universe party NetherRealm has thrown together it is important to make sure there is a sense of uniqueness as well as reconciling the void left by the more surprising omissions of core characters. These are our hopefuls that may or may not be possible in another dimension just like this one…only slightly different.
Huntress – Helena Bertinelli saw herself oddly omitted from Injustice’s final guest list, granted there is an archer represented already but if there is one criticism I have always given Green Arrow it is that his zoning capabilities are severely lax for someone whose superpower is a rapid fire bow. The problem lies both within the menial damage each shot does and the lack of impact on each normal shot. Fire and Lightning may keep foes at bay well enough but the time it takes to switch arrow types and the fact that they are no more difficult to avoid makes it easy for most characters to close the distance on good ol’ Ollie. I would envision Huntress playing a little closer to Deathstroke in terms of her shots; only with bolts instead of bullets. Her combos would be a rather swift and flashy martial arts style as well with only Nightwing and Flash to match her speed; so Huntress could very well turn out to be one of the most well-rounded playable characters if added. Her superpower should be a grander usage of her weapons, opposite how Green Arrow’s is his primary usage of his bow; perhaps a downward arc spread shot which pins her enemy momentarily with an 8 second refresh time. This way her special moves are freed up to be dedicated to more damaging and impactful crossbow shots. For those afraid of the potential for another spam-frenzy character like Slade, I have only this to say: at least she’d be a hell of a lot nicer to look at.
Martian Manhunter – Probably the easiest addition to the cast considering his fully rendered model in the background of The Watchtower, J’onn J’onnz may seem like the most sensible choice to toss in. The concern however may lie with the idea that he may play a little too similarly to Superman; not to mention his vast wealth of powers are also shared prominently with others on the roster already. This is a good opportunity for NetherRealm to have a little fun with a character I say. I don’t necessarily mean to have MM thrown in as a novelty act, but with so many powers in the repertoire of the mysterious member of the JLA it’s only natural to emphasize some creativity. Superpowers involving telepathic mind control to reverse the control scheme of the other player, phasing himself into the intangible to absorb a particular amount of damage, or even shifting his form into random members of the roster or just his opponent are all interesting options to toy around with. Should at any point this concept should seem too gimmicky, MM could always be granted a few heavy hitting combos to bring him closer to the side of convenience.
Starfire – The non-demonic goth looking female member of the Teen Titans is on here while other core female members of the DC universe such as Power Girl and Supergirl are not. Why is this? Simple, Starfire is an opportunity for a fresh move template. Power Girl would play even closer to Superman than Manhunter would considering she is in fact related to the man of steel, and that shouldn’t even have to be mentioned in reference to Supergirl. Granted the addition of either of those 2 would still do little to counterbalance the dominating presence the Batman universe has on the roster. Injustice does not exactly shout that there is more in the world of DC than Bruce Wayne and company; though to be fair it does exclaim it in a slightly raised voice. Getting back on track, flight is a giant part of Starfire’s powers and could grant her a related superpower, one that could open up a new repertoire of moves however unlike Hawkgirl. We’ve seen this already in Raven’s dark transformation. Many forms of solar projectiles and other enhancements would also be at her disposal. Not to mention the game could always use more knee-high boot clad other-worldly princesses.
Darkseid – Darkseid is not on this list because he has a grand potential for a variety of special moves or versatility per se, he is on this list to satisfy one of those aforementioned voids that just did not seem to make sense. While he does make an appearance as part of a level transition, the master of the Omega Beams could be included in the roster and still have as much variety in his play style as Doomsday or Bane if not a little more. The Omega Beams alone can be used for several destructive purposes while his basic moves and combos could boast more knockdowns or wall-bounces to coincide with the imposing stature Darkseid is known for. Combat style aside, this choice in particular would provide the best should developers ever want to expand upon the story or simply break away into an entirely new arc. It would be nice to see a future DLC with more substance in it other than new characters.
Swamp Thing – Here’s someone who has probably flew under a lot of radars. It’s been a long time since anyone has really discussed Swamp Thing in reference to a video game, but the fact of the matter is he is a DC licensed character and would be one of the more unique choices to throw into the roster megamix. If you thought Poison Ivy was the master of plant life, you haven’t seen anything yet. ST can assimilate any sort of plant life and fuse it with his biological make-up; this can include such usages as armoring himself from harm and extending his reach; for the sake of his superpower we might expect a characteristic version of Doomsday’s rock armor. Many of his moves could involve detachment of limbs considering he can simply regrow them. The power he possesses over vegetation involve being able to transfer his consciousness; this could be portrayed as some kind of teleport or decoy maneuver (think Sub-Zero’s ice clone) which ensnares or poisons those who make contact with it. However built, Swamp Thing would be a much more interesting addition over say, another character from the Batman universe or a guest fighter from Mortal Kombat.
Honorable Mention: Krypto – Hey…if Capcom can put Ammy in their fighting games why can’t Krypto be in Injustice? Ok that’s my only argument on this one. Probably won’t happen but that doesn’t change the fact that Krypto is pretty awesome. Don’t try to deny it.
Sure this list may upset the balance between heroes and villains, though I suppose depending on what story you’re following Huntress could sneak her way onto the baddies’ side. After all I’m not entirely sure Catwoman can be categorized so black and white either, yet there she stands beside the likes of Joker and Doomsday. In any case, the idea is that an odd number wouldn’t be adopted for a DLC; but it would be nice to see some of those additions taken from this list. Are any of your favorite DC Universers listed here?
Go out and grab a box of Kleenex now cause chances are you will never, and I mean NEVER see the likes of any of these games no matter how badly you want them. Some of these are straight-up for poops and giggles while others, sadly, will be a wake up call to any of you that are still clinging on to any hope.
Beyond Good and Evil 2: Well, according to Ubisoft boss Yves Guillemot, "It's coming." Oh, really Yves, really? 'It's coming?' Yeah, I'll just be over here, holding my breath and waiting for Pey'j to sprout a pair of wings and fly off into sunset with Jade on his back. It's been 10 years since BG&E was released, 10 years too long to wait for a sequel if you ask me. While Ubisoft remains adamant that the game has been in "active development" up until 2011 when priorities shifted to get Rayman Legends out the door, it feels as if this one is just never going to happen – ever. If the 5 years between now and when the anticipated sequel's teaser trailer was released is any indication, expect BG&E2 to further fade into obscurity.
Killer Instinct 3, Banjo Three-ie, or any quality tile from Rare: Rare doesn't make real games anymore; they just make avatar fluff now. So any of you holding out any hope for a new Killer Instinct game, or a better Banjo-Kazooie sequel than Nuts & Bolts, should just give up. The company may be working on some big things for the Xbox 720 – namely a shooter and an adventure game, but the odds of it being from of one of those franchises we know and love are slim to none.
Tomba! 3: Oh, Tomba. Remember Tomba? The wild bushy haired hero of this much-loved Psone series was known for two things: rocking the single greatest pink hair-do gaming ever saw (suck it, Poison), and for kicking some series swine butt. Developer Whoopee Camp went defunct with many of its members moving on to Access Games (thank you, Wikepedia) and making videogame gold such as Deadly Premonition. One would have hoped that everyone's favorite pink-haired hero would make an appearance in Sony's brawler Battle Royale, but alas, it wasn't meant to be. Nope, we needed all that precious memory to fit in two versions of Cole…and that weird cat-thing Toro Inoue (care of the bottom of the barrel, no doubt).
System Shock 3: What? BioShock Infinite isn't good enough for you? The game is a masterpiece, and yet some of you are STILL crying over System Shock 3. Listen, I'm as big a fan of SHODAN as any of you creatures of meat and bone out there, but enough – it ain't going to happen. EA has the rights to the name and last time I checked, EA didn't give a hacker's butt about the franchise. Unless any of you have that much spare cash laying around and plans to snatch up the proper licenses, it's time to move on – permanently. You want a psycho-bitch killer AI? Go play Portal. Oh, and speaking of Valve…
Half-Life 2: Episode 3/Half-Life 3: News flash: Valve doesn't owe you anything. If the company wants to go ahead and make Left 4 Dead games until the end of time, it is their right. I bet you heard those rumors about Half-Life 3 being open-world, right? Or maybe you saw some 'leaked' images of Episode 4? Yeah, none of it was true, and none of it is ever going to be true .
Final Fantasy VII Remake: First off, let's just say that VIII, IX, and especially VI are far more deserving of a remake than Cloud and Sephiroth's sorted tale could ever be. Second, FFVII has already got plenty of post-release attention with spin-offs, prequels, and animated and CG movies, so stop asking for a remake – you've had more than your fair share. Square Enix has also gone on the record to say that it won't even approach a Final Fantasy VII remake until it is able to top the original. And considering how many fans outright hate the current direction of the series, never expect that to happen.
Psychonauts 2: Okay, let's all be grateful that we are getting a new anything from Double Fine. Seriously, all you 90K+ Broken Age-backers all deserve a hug and a beer. Together, you not only allowed one of gaming's most creative people to develop a brand new point-and-click adventure game, but you also paved the way for future Kickstarter projects to dream big and to trust their fan base. Now that that's out of the way, you aren't getting Psychonauts 2. Sorry.
Mega Man Anything, Legends or otherwise: So, Capcom has got some BIG plans for Mega Man, right? But the timing's a bit off, right? It's okay. You can pre-order all those neat items like a statue of Mega Man, a USB device…or a pillow…WAKE UP! It's just's never going to happen. You want some classic Mega Man action? Go and play any of the bazillion fan game titles that are out there, and be sure to follow Unlimited and Corrupted. Fan games are as close as you are ever going to get to recreating the glory days of Mega Man so stop deluding yourself, quit thinking that Capcom is going to do right by their blue mascot, and move on. Oh, and play DuckTales Remastered when it comes out; those Capcom guys aren't exactly the devil, you know.
Chrono Trigger 2: Nope. Not happening. Moving on.
Battletoads Remastered: Fun Fact: You total playtime of Battletoads is directly proportional to how much you hate yourself. Do you even want another Battletoads, or a remake of the ultra-brutal NES original…because I sure do!
Dino Crisis 4: Oh wait, looks like Capcom is the devil after all. Dino Crisis took what was best about Resident Evil and gave it an enemy that really had the potential to terrify you: dinosaurs. While the series took a nosedive after it went into space – where all good ideas go to die apparently – it has since remained a shining gem in any PSone-era gamer's memory. For Capcom to bring this series back after its 10+ year hiatus would be nothing short of a miracle so don't expect any raptors to be chomping at your heals anytime soon. Then again, we are getting that DuckTales game, so anything is possible right? Wrong.
ClayFighter: Call of Putty: ClayFigher was, if any of you are old enough to remember, a quirky fighting game back in the 90s. Combining claymation-style graphics with fighting game mechanics, ClayFigher was a competent fighter, and was one the few games to standout in the wake of Street Fighter II and Mortal Kombat's rising popularity. Sadly, it's been been way too long since Call of Putty, a WiiWare and DSiWare title, received an update. While Interplay is citing multiplayer issues as the cause for delay, chances are that CoP is not going to be released. You actually might be better off getting your hands on some Play-Doh.
Wild 10: Wild 9 was one of the PSone games that I absolutely adored as a young gamer. This game featured a weapon called the Rig, which allowed "wexcellent" hero Wex Majo to torment his enemies in the most fervidly sadist ways imaginable. But since the minds behind this under-appreciated IP have moved on to other things
StarTropics 3: I'm just going to say it: StarTropics is better than The Legend of Zelda. A Link to the Past had you become a bunny. StarTropics had you go full-on drag queen mode – top that, Link! It is criminal that we never saw more from this series after its two-game stint on the Nintendo Entertainment System. And unfortunately, we probably never will Mike go on adventure again. Just like..
Mother 4: Nope. Not happening either. Just fire up Smash Bros. Melee and keep telling yourself that that rad 3D model of Ness is from an Earthbound sequel – cause it's all you're ever going to get.
The Last Guardian: Stop. Just stop. Don't tell me how it's in development. Don't point to Sony's comments about not being ready to show it, or even Fumito Ueda's statement on the matter; you and I both know that we will never ever play this game – ever. In development for six years and rarely seen outside an E3 2009 Sony Press conference and handful of events since, The Last Guardian has been met with nothing but delay after delay after delay. Sony can come up with whatever it wants to explain way the game's repeat absence at just about every major gaming convention over the last few years, but it does nothing to rid us of what we fear most: the game just isn't happening. Now, the sooner you tell yourselves that, the better off we'll all be.
Any other games out there that are just taking way too long to be released? Any favorites from the days of old that you will likely never be seen again? Let us know in the comments section below.